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Timberborn | Update 7 is live! 🚡 @timberborn.bsky.social

The area irrigated by in-game canals is always the same, no matter how wide they are. TRUE ✅ or FALSE ❌? Let us know below! ❓🦫

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jul 18, 2025, 1:54 pm • 23 1

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Wournos @wournos.bsky.social

False. One can go 2 tiles deep, 1 tile wide, but then the water level needs to be maxed. Not saying this is ideal. Something I did, underground, on Beaverome with it's many terracess.

jul 22, 2025, 4:29 pm • 0 0 • view
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Ephonya 'Nilla' Haysharp @ephonya.bsky.social

True I think 👀 What affects the range is the height relative to the terrain right? A tile of water on top of a hill is gonna irrigate further than one on flat land, itself irrigating further than a tile in a valley

jul 18, 2025, 2:05 pm • 0 0 • view
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MrNesser @mrnesser.bsky.social

False depth of canal and cliff height affects irrigation distance.

jul 18, 2025, 2:03 pm • 1 0 • view
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TheSilverOtter @thesilverotter.bsky.social

False? I thought it had more to do with depth rather than width.

jul 18, 2025, 2:01 pm • 1 0 • view
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Leo Wolff @leo-wolff.bsky.social

False, I believe? The wider the canal the more land that gets irrigated, 3 wide is ideal

jul 18, 2025, 2:43 pm • 0 0 • view
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Lady Anette🌻 @lady-anette-ttv.bsky.social

False need be 3x3 to get the most. But you could also undergrund water

jul 18, 2025, 2:59 pm • 2 0 • view
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Wonko42 @wonko42.bsky.social

Now we can build underground: Dig out a lake & place land on top.

jul 18, 2025, 7:26 pm • 0 0 • view
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JMctrl @jmctrl.bsky.social

Absolutely False. I founded That a 3 wide channel, or even a 3 by 3 works the best. And anything larger is just diminishing returns👍

jul 18, 2025, 2:27 pm • 1 0 • view