What messed with my head was that the free version had guardrails in testing that don't exist in the paid version. How does that work? Who thinks, yeah if they pay us we should let them learn how to do it & nudge them along.
What messed with my head was that the free version had guardrails in testing that don't exist in the paid version. How does that work? Who thinks, yeah if they pay us we should let them learn how to do it & nudge them along.
I don't know for sure, but I wonder if that reflects personalization/context window that comes with paid.
But you have a working safeguard(ish) why would you change it at all between free & paid. Well you paid BWM an extra $20 so the seatbelt dinger doesn't go off if you don't wear it.
It read to me like the main difference b/w the safeties on the free vs paid option comes down to the time/usage limits on the free version. Since the length of interaction plays into the probability of delusion, it seems like you'd have to pay for it to use it for long enough & get to that point
This wasn't delusion, this was the AI saying this is how you tie a noose, yes your noose looks strong, you will die in this amount of time, no don't tell your parents. It encouraged him to hide his suicidal thoughts & cover up his failed attempts.
for sure, sorry, I was speaking generally just to ur overall question about why the free version seems to be slightly safer. Delusion-based or just playing off a user's deepest pains it seems like length of time of use plays into the problem & it sounds like u have to pay to be able to use that long