i think about this a lot, how to enable stable part-time work in this industry via small shops with low overhead. employee-owned means you're not chained to quarterly profits or investor hype cycles
i think about this a lot, how to enable stable part-time work in this industry via small shops with low overhead. employee-owned means you're not chained to quarterly profits or investor hype cycles
there are consulting firms but i think there's a place for this outside of consulting too, just building great products. maybe it's too difficult to run a sustainable business that way with so much competition in the market. i do know a couple experienced devs who'd totally be down for part-time