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Louis Koziarz @koziarz.com

We were fooling ourselves by thinking 1-2 programmers and and 3-4 artists could complete a game alone in the normal span of a pin development cycle. Wizard would have pulled in every coder in the building except maybe Keith and Dwight so they could keep kickstarting Playboy/Haunted House/Game4TBD.

apr 24, 2025, 7:14 pm • 2 0

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Greg Dunlap @heyrocker.com

Yeah the art assets especially took so much longer, and everyone was still getting their feet wet figuring out the tools.

apr 24, 2025, 7:18 pm • 2 0 • view
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Pinhead @psychopsonic.bsky.social

Thank you, guys! Amazing you had the presence of mind to take these pics - in 1999??? Crazy

apr 24, 2025, 7:54 pm • 0 0 • view
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Greg Dunlap @heyrocker.com

I would often drive past the plant before I worked there and I always wondered what it was like inside. After shut down I felt like someone should document it for everyone else who never got the chance to know.

apr 24, 2025, 7:59 pm • 6 0 • view