Info on languages is great. It adds real richness to a setting. Just tell me about the setting first. And don't put it in the GM bit please. It's vital info for players.
Info on languages is great. It adds real richness to a setting. Just tell me about the setting first. And don't put it in the GM bit please. It's vital info for players.
So This is the modern language This is its ancestor This is that's ancestor Same for writing systems
Oh yeah, setting bit for sure - unless it is a choice players need to make for chargen, then you need to at least introduce it sooner
When I say "GM bit" it is the "World setting" section The bit that has languages, religions, what to do when you die, so there for players, just not buried in the system bit