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Interrupting Octopus @octointerrupter.bsky.social

Bethesda Softworks could have made the creation kit's blender plugin any of the following: A decent HKX & NIF import/export format a means to make custom skeletons engine ready A BSnode UI. instead they gave us... an FBX to NIF exporter. not even an importer.

aug 24, 2025, 1:21 am • 0 0

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