I am also using GDScript for my first large Godot project -- an editor plugin, not a game. It's okay so far. Low-friction is great for what is 90% UI code. (I hope they add structs at some point though.)
I am also using GDScript for my first large Godot project -- an editor plugin, not a game. It's okay so far. Low-friction is great for what is 90% UI code. (I hope they add structs at some point though.)
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