Whereas apart from a handful of really high end rifled guns, the best way to use artillery in the game is *really* close to the front because only mid-range shell and cannister are worth the ammunition expenditure for most artillery types.
Whereas apart from a handful of really high end rifled guns, the best way to use artillery in the game is *really* close to the front because only mid-range shell and cannister are worth the ammunition expenditure for most artillery types.
It surprises me just how many Napoleonic and ACW games get artillery /wrong/ for their respective eras. Napoleonics have a better, more playable combined-arms relationship between branches but even in an era or more or less single-arm dominance like the ACW, game developers still miss, consistently!