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Benjamin (he/him/his) @benzed.bsky.social

Ask most VFX artists what the key tenets are to making great VFX at a reasonable cost, and they generally speak of the same things: shot design, good communication, adhering to a clear vision for the movie, and reasonable workload in relation to the production's timeline and budget.

aug 29, 2025, 6:22 am • 11 1

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Benjamin (he/him/his) @benzed.bsky.social

These are variants of the same principles that apply to good leadership in any field, but we often fail to recognize that when talking about the VFX industry, because most people don't understand the details of what work the artists do.

aug 29, 2025, 6:22 am • 5 1 • view
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Benjamin (he/him/his) @benzed.bsky.social

Adherence to these principles is why series like Sam Raimi's Spider-Man trilogy and the Star Wars prequels largely remain the gold standard for modern VFX-heavy blockbuster production.

aug 29, 2025, 6:22 am • 7 1 • view
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Benjamin (he/him/his) @benzed.bsky.social

Compare Spider-Man 3 to Spider-Man: No Way Home, and answer for yourself which one's special effects will age the best when we're as removed from No Way Home as we are from Spider-Man 3.

aug 29, 2025, 6:22 am • 6 1 • view
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AnnoyedButHopeful @spaced-cherries.bsky.social

“VFX workers are too expensive” is not something k expected to hear from James Cameron.

aug 29, 2025, 2:58 pm • 2 0 • view
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Benjamin (he/him/his) @benzed.bsky.social

Bro made nearly a hundred million dollars from Avatar 2 www.businessinsider.com/james-camero...

aug 29, 2025, 6:02 pm • 3 0 • view
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AnnoyedButHopeful @spaced-cherries.bsky.social

He did seem kind of surprised by Lucas’s positions in that interview they did. Difference between a liberal and a progressive right there I guess lol

aug 29, 2025, 10:08 pm • 2 0 • view