an additional option would be to make the heightmap authorable as part of the track, however I want to keep authoring as simple as possible so I can have a lot of tracks (and maybe even let users create them?)
an additional option would be to make the heightmap authorable as part of the track, however I want to keep authoring as simple as possible so I can have a lot of tracks (and maybe even let users create them?)
what if you usually had some flats next to the track for visibility, but sometimes the hills come close and create reveals? maybe the variety would be nice? i'm not sure what tools you're using but maybe it could be generated around the track to make editing simple?
ooh that's a good idea. i'm working in lovr with a custom editor, so anything I can generate in a shader is ideal ^^