Did anyone ever break down what it would’ve been like without the split between Ground Zeroes and this? Mostly cinematic thing? Hard stealth level?
Did anyone ever break down what it would’ve been like without the split between Ground Zeroes and this? Mostly cinematic thing? Hard stealth level?
I think GZ was always meant to be a playable experience, but it would transition from the past to the present immediately in the wake of the helicopter crash. I'm not sure if anyone's ever tried to cut it into a video to illustrate that, but I know modders have made GZ somewhat playable in TPP so 🤷
I’m wondering what the hospital would have been gameplay-wise if it weren’t a tutorial.