I don't think anyone will appreciate this take, but this seems like a horrendous business decision. I genuinely don't know why you would price it so low.
I don't think anyone will appreciate this take, but this seems like a horrendous business decision. I genuinely don't know why you would price it so low.
The first game launched at $15. I could have seen them going $25, but anything higher and they risk losing tons of sales. I know at $20, I’m in and I still haven’t even finished Hollow Knight.
$20 is equal to $15 in 2017 dollars, so you could argue that the real price hasn't changed. I dunno, I feel like indie studios tend to undervalue their work. Then again, Balatro is $15 ($10) and it might have never taken off at a higher price.
*I meant to put "$10 on mobile" in the parens