It is interesting indeed! But sometimes it feels like they change the accompaniment a lot or anesthesize the percussion and I wonder why
It is interesting indeed! But sometimes it feels like they change the accompaniment a lot or anesthesize the percussion and I wonder why
In the conversion they probably smooth a lot of it out, if the original music was constrained to a primal set of instruments where beats were much heavier by volume
me, a percussionist: more beat please people: what me: what
this part lowering the dynamics of percussion is weird- but think about how alot of games have these set pieces with explosions, and alot of dramatic voice work;so using louder percussion prolly has to have more intent or else you may accidentally contradict the higher expectations of sound design.