Correct. There should be something additive for the player where, if you are detected by the game as doing something repetitive over and over again, you can get something back from the game. I dunno, looking at this from a game design standpoint ...
Correct. There should be something additive for the player where, if you are detected by the game as doing something repetitive over and over again, you can get something back from the game. I dunno, looking at this from a game design standpoint ...
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