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Kevin Edwards ( Retro Videogame development )

@kevedwardsretro.bsky.social

Retired video game programmer. 40+ years developing videogames and software. Creator of games for the BBC Micro, Electron, NES, SNES, PC, XBox, PS3/4, Mobile, Vita, 3DS. I am currently rescuing and archiving old game development disks. LEGO Dev/AFOL.

created October 14, 2023

3,181 followers 752 following 1,132 posts

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Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Yup!

3/9/2025, 7:34:09 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The man himself - a legend!

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3/9/2025, 6:20:42 PM | 8 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I had a great time, thanks. Those Caps have indeed fixed a Beeb and made it live again after many years.

3/9/2025, 6:18:57 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Indeed!

3/9/2025, 6:18:00 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Correct - the full set of caps!

3/9/2025, 6:17:38 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Hello everyone. I'm back from my summer break and hope to bring you lots of new retro related goodness! I've not really been online much so missed a lot of great stuff. If you have posted something ultra cool that you think I'd enjoy, please reply with a link! Guess what these are for ( picture ).

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3/9/2025, 2:29:49 PM | 22 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Remember when we met Ivan Sutherland? He was the genius behind the clipping technique to solve this! www.tutorialspoint.com/computer_gra...

3/9/2025, 2:23:50 PM | 6 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Dean is also here @breakintoprogram.co.uk

15/8/2025, 10:15:08 AM | 7 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

It was a very special time for all of us. So glad you were able to make it!

15/8/2025, 10:14:23 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

My guess is that got through because it's a news item - different department with their own editors. The main editorial team would have fixed them!

11/8/2025, 7:44:48 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I hope you mentioned the savings you made when asking for a pay rise!

10/8/2025, 9:54:07 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The satisfaction you get tearing off the edges.

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10/8/2025, 9:52:04 PM | 3 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Pretty sure we used capitals for ROM / ROM and for BASIC commands - INPUT, COLOUR etc. The Editor would usually pick-up on inconsistencies like that. These two articles seem to be using capitals as I would have expected.

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10/8/2025, 9:47:54 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Built like tanks! Rather like Microvitec ( CUB ) monitors, built to last.

10/8/2025, 9:44:15 PM | 3 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

At home I used a KAGA/TAXAN KP-810. A cheap alternative to the pricey EPSON printers of that time. It was really good, fast and had an NLQ mode ( Near Letter Quality ) - 24 pin head IIRC.

10/8/2025, 8:22:54 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Nice. Was the Juki a daisy wheel printer?

10/8/2025, 8:20:54 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

I used an Epson FX-80 printer every day when I worked at 'The Micro User' magazine. It was a great workhorse, so I couldn't resist this cheap one when it came up for sale. Not had chance to check it out yet, but was surpised to see an Electrical Safety sticker on it which has only just expired!

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10/8/2025, 7:51:26 PM | 63 3 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Yup, on the case. I'll have a look tomorrow. I need to sort through my archive and see what's relevant.

9/8/2025, 9:36:21 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

@bbcbreaking-bot.bsky.social I briefly saw your chat message, but age verification has just hidden them all! Don't like the verification process they are using.

9/8/2025, 8:04:59 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

'Galaforce Worlds' for the PC exists. Not much of a market for games of this age without a serious re-work. Commercially it wouldn't make sense either. Perhaps someone might want to do it as a personal project.

9/8/2025, 10:02:25 AM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

It's just a group of us from Creations that are still in touch and live fairly close to one another. We try our best to get together every couple of months.

9/8/2025, 9:07:29 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Had a wonderful pub lunch today with some of my old Software Creations colleagues. This time we were also joined by Matthew Cannon who I haven't seen for about 30 years! Matthew also worked at Ocean Software during the very late 1980s and early 1990s. Great to have a catch-up after so long.

8/8/2025, 10:55:29 PM | 51 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

There's a good chance it has been scanned and is available somewhere!

7/8/2025, 7:47:29 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Possibly this one?

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7/8/2025, 10:22:19 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The holy grail for 6502 programming - the original MOS 65xx reference books! Hard to find printed versions, but PDFs are easy to found.

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6/8/2025, 5:18:29 PM | 5 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Paulie, you'll need to sell a kidney via the eBay route unless you get lucky - see photo from today. Some silly prices being asked! I got lucky a few years back and managed to complete the set. PET Graphics is the tricky ( most expensive ) one!

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6/8/2025, 5:12:47 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

It was also used to develop all of those nasty tape protection systems that used the 6522 to obfuscated code. Knight Lore, Alien 8, Lunar Jetman, Nightshade etc.

6/8/2025, 2:37:01 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

NOOOOOO! Fortunately, I kept my original BBC Micro that I wrote Galaforce and Crazee Rider on. It's the one that got re-capped at the A-BUG Manchester event.

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6/8/2025, 2:25:09 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Some amazing stuff was 'skipped' in the Cambridge area in the late 80s / early 90s from all the schooles and colleges. Worth a fortune today!

6/8/2025, 2:22:06 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The heavily discounted QL computer was a cheaper way to obtain a 68K based computer to learn assembly language - even if it was throttled by its 8-bit data bus.

6/8/2025, 2:20:15 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

It's the same for retro computer hardware. They became obsolete so quickly people were dumping them or selling them for a few pounds at car boot sales in the 90s. We've all heard about schools, colleges and businesses that hired skips and dumped the old hardware too.

6/8/2025, 2:16:54 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The bulk of my EDGE and PCW magazines were re-cycled. The EDGE ones are now starting to appreciate, especially some of the key early ones.

6/8/2025, 2:07:01 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Ditto. I re-cycled hundreds of great home computer magazines and books in the late 90s. I now regret doing this! Worth a fortune and so hard to replace.

6/8/2025, 2:01:07 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The Birnbaum assembly language book is excellent, one of the best i'd say for the BBC Micro. Quite easy to find and usually fairly cheap - orange and green cover versions exist.

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6/8/2025, 1:58:24 PM | 3 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

It's still bubbling, sadly. I want it to crash so I can fill a few more gaps!

6/8/2025, 1:55:12 PM | 3 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Yes, the spiral bound books are mostly Acorn related reference manuals. Some of them are shown in this old photo. The Advanced QL machine code book was OK, but I found that the Motorola programmer's reference manuals were better, along with others targeting assembly language on the Amiga and ST.

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6/8/2025, 1:53:31 PM | 4 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I know, it's silly what some people are trying to sell them for on eBay. They aren't that rare, possibly one of the top selling books of their time. However, they are the 'must have' books for those processors.

6/8/2025, 1:47:45 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Started sorting out my home computer library yesterday. Some of these old books are becoming harder to find at a sensible price. I have a huge stack of computer magazines too which are slowly being organised. Fabulous reference and so interesting to read today. Technology has come a long, long way!

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6/8/2025, 1:23:22 PM | 68 2 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

When your Twitter post is liked by the real Mark Hamill you know it's been a good day.

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3/8/2025, 2:03:03 PM | 83 2 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

LOL. Brother..or is bother more accurate. I shall ask them.

2/8/2025, 12:27:35 PM | 11 1 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Last time I visited the Northwest Computer Museum I spotted this Atari ST running Bubble Bobble. I started working at Software Creations just as this was being completed. A fact that I'd forgotten is that Mike Follin wrote the 68000 music driver for his bother Tim who did the music for the game.

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2/8/2025, 11:59:59 AM | 81 8 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Ashby Computers & Graphics Ltd. ( Ultimate play the Game ), then later RARE Ltd, now have their own Blue plaque! You can see it on the wall of their first building in Ashby de la Zouch. We need more of these paques to remember the early videogame studios. www.instagram.com/grantkirkhop...

1/8/2025, 8:11:26 PM | 59 5 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Sad to hear the news that videogame musician Pete Clarke passed away today after a long illness. He worked for Ocean Software and Software Creations in Manchester during the early/mid 80s and created music for the BBC Micro and C64. RIP Pete. remix64.com/news/peter-c...

31/7/2025, 8:44:07 PM | 75 16 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Last year I took some old friends to the Northwest Computer Museum. We don't see each other very often, but it seemed like only yesterday that we were developing BBC Micro games. Whilst we were there we played a few of our old games. Here's Andrew Farrow and Paul Proctor enjoying Galaforce 2.

24/7/2025, 12:51:59 PM | 51 5 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Excellent! That would fill a few gaps for me. Let me know when they are ready to sell. Thanks!

24/7/2025, 11:22:45 AM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

There are a few issues of Practical Computing that I've been chasing. I hope you have some of them:- 1978 Issue 1 ( July/August? ) 1980 October 1982 May, July, August, October, December 1983 ALL, except June, August and October. 1984 ALL, except March, April, June and November. 1985-1989 ALL

24/7/2025, 11:10:38 AM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The Watcom C++ compiler ( 10.5/6 era ) was the BEST! It took Microsoft a while to catch up.

24/7/2025, 10:55:29 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

@sharpworks.bsky.social The magazines arrived safely BTW. Feedback left. Thanks! Are you selling any others?

24/7/2025, 10:54:21 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I can't think where it came from...

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24/7/2025, 10:47:57 AM | 3 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

That's so cool. I'll be back at the museum in November for their annual retro event. I'll no doubt be taking more pictures of the great stuff they have there.

24/7/2025, 10:47:04 AM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

No idea where it came from....

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24/7/2025, 10:44:33 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

I kid you not when I say this was my first attempt at the loading screen for Galaforce on the BBC Micro. It demonstrates why most programmers should NOT attempt to do graphics themselves. Fortunately, my schoolfriend Paul Proctor came to the rescue and produced a much better screen for me!

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23/7/2025, 10:31:13 PM | 71 5 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

My Borland Turbo Assembler install disks - from around 1993. Before 'C' took over, many PC applications, tools and games were written in assembly language - 80x86. By 1996, almost everything was written using C/C++. The compilers were more efficient and robust by this time.

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23/7/2025, 10:18:32 PM | 67 6 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The full history of the one they have in the museum. Do you have pictures of your own shared anywhere?

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23/7/2025, 6:42:52 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

More beautiful than this?

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23/7/2025, 6:26:18 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

LOL. 16MB/s!

23/7/2025, 5:04:58 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Coincidentally, the first Amiga 1000 I saw was at Martin Galway's house. He had brought home an early developer one from Ocean Software, possibly NTSC. He was evaluating it and learning to program 68000. I can't remember if he finished converting his music driver. @realmartingalway.bsky.social

23/7/2025, 11:18:04 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I'm sure they were hoping for bigger numbers than that.

23/7/2025, 11:13:12 AM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Happy 40th Birthday to the Commodore Amiga! It was packed with advanced custom graphics and audio ICs by the amazing Jay Miner. Jay worked alonside Robert Mical and Dale Luck on the Amiga hardware which became the MUST HAVE computer that year. I still can't believe the Amiga is 40 years old today!

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23/7/2025, 9:43:40 AM | 130 23 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

A Nintendo 64 Press Release from Peter Main, Executive Vice President - January 1996. Announcing the N64 launch date, price point along with details of the writable Disk Drive Unit with additional expansion RAM.

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23/7/2025, 9:17:31 AM | 29 6 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Proper old-school gaming!

23/7/2025, 9:02:37 AM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Indeed. A few other games used stippling in MODE 2 to get some extra colours too - worked well with CRT TVs!

23/7/2025, 9:01:19 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Ted Lowe classic.

23/7/2025, 8:47:14 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

From a time when games carried a warning about being 'unsuitable for black and white TVs'. Acornsoft's Snooker for the BBC Micro, 1983.

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23/7/2025, 8:40:44 AM | 51 4 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

RIP, Ozzy! A legend.

22/7/2025, 7:11:50 PM | 39 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

At work we had some 21" CRTs too. Guaranteed to cause back problems for those that tried to move them on their own.

22/7/2025, 7:09:00 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

In a perfect game, the PPU was basically a scheduler. The SPUs should be doing almost all the work!

22/7/2025, 6:58:27 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I do have a few Gen Zs following me, I think. Maybe they don't know how to use one.

22/7/2025, 6:57:06 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Coin mechanisms could be fooled/hacked easily with a cigarette lighter and a piece of metal IIRC.

22/7/2025, 5:06:36 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The loud 'Hummmmm' of the Degauss is a sound I miss. I'd press it when bored on my huge 21" Iiyama CRT!

22/7/2025, 4:56:31 PM | 3 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Fairly sure the pen was inside that zip-up notebook folder already, maybe not!

22/7/2025, 4:54:57 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Yeah, i'd forgotten how poor the PS3 GPU geometry processing was, perfect for the SPU to crunch. I remember there was a talk at one of the conferences about the SPU rain droplets on a formula 1 game...or was it Motorstorm..

22/7/2025, 4:53:57 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

LOL. Maybe it's being used as a bulk eraser. I shall tell Joe at the Northwest Computer Museum, however, it's probably too late now.

22/7/2025, 4:43:09 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

uk.pinterest.com/pin/26965309...

22/7/2025, 4:40:41 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I think Sony really should have sorted out the SPU programming side of things earlier on and provided devs with better libraries to make them use the SPU. The PPU was really weak and you could only get great performance with extensive SPU usage. It was a steep learning curve for us! Great system!

22/7/2025, 4:38:09 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

IIRC they were both at the BFI. I have the Sony PS3 pen still. Beardyman provided some of the evening entertainment if you remember him? en.wikipedia.org/wiki/Beardyman

22/7/2025, 4:34:48 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

No dash!

22/7/2025, 4:25:35 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Trim phones were a big thing in the late 60s / early 70s! This advert is from 1969, still a rotary dial!

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22/7/2025, 4:24:49 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

It takes AGES to dial a full 11 digit number!

22/7/2025, 4:20:10 PM | 5 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Is there anyone here that DOESN'T know how to use one of these to make a call? How many of you had one of these at home with a lock fitted to stop mis-use!

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22/7/2025, 4:08:36 PM | 27 2 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Very nice! Sadly, I couldn't make Swindon. I hope to be at Cambridge again later this year though, as a spectator!

22/7/2025, 4:05:03 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Look at this beauty in the Northwest Computer Museum. Still working, although the profile doesn't like being left on for very long - I think they have some kind of SD card solution for it, but I may be wrong about that.

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22/7/2025, 3:33:14 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

The only way to win is to collect something that's cheap and easy to obtain, but that's boring and doesn't satisy the itch!

22/7/2025, 2:35:08 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Why did we choose such an expensive hobby? I hope you've got the mouse to go with the Lisa as that's another mortgage.

22/7/2025, 2:15:35 PM | 5 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

You can never have too many Spectrums....or anything else retro/tech related!

22/7/2025, 1:55:02 PM | 4 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

It is a great bit of kit, lots of new, extra features too. I hope the scalpers stay away this time.

22/7/2025, 1:44:29 PM | 3 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Great to see the ZX Spectrum Next Issue 3 Kickstarter being fully funded in a matter of minutes. I was tempted to get one, but can't justify £300ish on something that I'll probably not have time to use. Don't get me wrong, the £300 price tag is good value, but only if you are going to use it lots!

22/7/2025, 1:34:59 PM | 39 1 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I can tell a few of them have hardly been read, if at all. Perhaps the original owner intended to make good use of them, but never actually did. Some of my old reference books from that time are totally wrecked, but I keep them for nostalgic reasons. My annotations are actually useful.

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22/7/2025, 1:26:44 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

eBay! Sometimes nice copies turn up. One has a rather sun-damaged cover, but the inside is nice and clean. Always a risc/k ( sic ) buying this way as you can sometimes get books that were once owned by a heavy smoker, that really isn't nice!

22/7/2025, 1:21:18 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Bug 'Whack-a-mole'!

22/7/2025, 1:15:25 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

Some new additions to the Acorn Archimedes programming book section. Most of these were published by Dabs Press and written by established writers with previous work in Acorn related publications. Mike Ginns' Archimedes Assembly Language book is a great read for ARM 2 related programming.

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22/7/2025, 1:12:22 PM | 37 3 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I'm actually tidying my office area right now and can relate. I have a stack of 'new' retro stuff that needs to be put with the rest of my 'collection'. However, there's no more room for it all. I'm not shoving stuff up in the loft anymore, and certainly not parting with anything, that's not allowed

22/7/2025, 12:06:52 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

That grey mat on the floor should do!

22/7/2025, 12:02:08 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Surely that's tidy already?

22/7/2025, 11:59:22 AM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social)

So true.

22/7/2025, 11:43:15 AM | 38 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Yes, he left to join them about the same time as me. He was running the software side of things and did the Fun School range of educational software. He was also the Editor of The Micro User for a while.

21/7/2025, 1:04:06 PM | 0 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

I really don't know about Green Jelly. We had in-house musicians that created the music for our games.

21/7/2025, 12:04:20 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Use your weapon to guide you through the level. If the bullet stops when it hits something then it will injure you!

21/7/2025, 12:03:00 PM | 2 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

We did do Arcade's Revenge and a Tom and Jerry game ( SNES ).

21/7/2025, 12:02:04 PM | 1 0 | View on Bluesky | view

Profile picture Kevin Edwards ( Retro Videogame development ) (@kevedwardsretro.bsky.social) reply parent

Yes, I was there for about 18 months from summer 1984 to somtime in 1986. Got the job there after my A-levels working in-house on various magazines. Wanted to do more programming so left to pursue that.

21/7/2025, 11:56:48 AM | 0 0 | View on Bluesky | view