avatar
mara @maraganger.bsky.social

go watch a movie, read a book, play a game, walk around your neighborhood, take a detour where you've never gone, take some pictures, talk to a friend, look at the sky, ask yourself questions and interrogate the world, it's not that hard !!

aug 31, 2025, 9:21 pm • 156 21

Replies

avatar
Apollo, Macho Cyborg @apollo-savage.bsky.social

Can't recommend walking and looking up enough

aug 31, 2025, 9:32 pm • 4 0 • view
avatar
Jeremy Jayne @jeremybjayne.bsky.social

one of the best level design insights I've read in my life came from a book about Edo period house/garden design

image
aug 31, 2025, 9:53 pm • 112 22 • view
avatar
mara @maraganger.bsky.social

that fucking owns :0

aug 31, 2025, 9:55 pm • 13 0 • view
avatar
izziep 🏠 comms open @kentishizzie.com

Literally it's like an insane cheat code to just experience life and not subsist on a diet of games and anime. Watch weird old documentaries! Have sex in with strangers in stranger places! Read non fiction! And then you look back and realised you've mogged 60% of your field without trying.

aug 31, 2025, 9:30 pm • 9 0 • view
avatar
Ersatz @ersatz.bsky.social

Not having a variety of creative media you engage in regularly will always be so alien to me. Forever will champion the "gamers need to read a book" idea. Do people not get bored with only 1 form of media ever?

aug 31, 2025, 9:27 pm • 5 0 • view
avatar
splendidland🌱 @splendid.land

a few years ago i got really inspired by My Dinner with Andre of all things, it's fun to experience new things!

aug 31, 2025, 9:51 pm • 15 0 • view
avatar
mara @maraganger.bsky.social

yeah ! you never know what might hit the right spot, like recently i've gotten really inspired by 60s/70s era tv show editing

aug 31, 2025, 9:52 pm • 8 0 • view
avatar
splendidland🌱 @splendid.land

yeah!! when i do animation for my games i tend to look at old cel techniques rather than other video games

aug 31, 2025, 9:56 pm • 6 0 • view
avatar
mara @maraganger.bsky.social

aaah that's so cool to know !! it reminds me of an interview with konaka where he mentions how malice@doll, despite being cgi, was directed and animated with then intent to recreate cel-like sensibilities. to give it more "physicality", i find that great

aug 31, 2025, 9:57 pm • 6 0 • view