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Emeal @emeal.bsky.social

Me: 6800h Killer main of Dead by Daylight playing since 2016, eating the latest dev update, you guys have no idea how much better this is gonna be for DBD and you are kicking and screaming.

Anton Ego eating that dish in the movie Ratatouille.
aug 30, 2025, 8:24 am • 2 1

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Aosorarisu Dreams @aosorarisu.bsky.social

People depend on cheese and somehow don't expect to become lactose intolerant when reality puts them in check to follow the metaphor. I think these are good changes because it keeps the game to be active and moving forward. Having the killer not engage so they can proxy camp is boring.

aug 31, 2025, 8:18 pm • 0 0 • view
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Aosorarisu Dreams @aosorarisu.bsky.social

I heard something about gens being blocked if two are hooked but I can't find it now in the notes. That would be good too. People not rescuing is also boring. I like the killer getting to the next chase faster buffs. Keep the cycle going.

aug 31, 2025, 8:21 pm • 0 0 • view
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Aosorarisu Dreams @aosorarisu.bsky.social

Also that Shape rework looks really fun. I wanna try it out. I hope they don't get rid of my dead rabbit though. Jumpscares are fun.

aug 31, 2025, 8:23 pm • 0 0 • view
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Actually Ghostface @vantablackpharaoh.bsky.social

I'm not even 6000+ hours and I think most of the changes are fine. My sole issue is that I really don't think THIS MUCH antitunnel is good for the game. I don't think we need two sticks and one carrot and my fear is the buffs for Killer may not be enough.

aug 30, 2025, 11:11 am • 2 1 • view
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Actually Ghostface @vantablackpharaoh.bsky.social

Full disclosure, I am a super casual player who doesn't play high tiers. I prefer not to tunnel or slug if I can, you have to force me to do it. I have about 2000 hours. People are overreacting. My ONLY concern is some of it could falseflag Killers that did not tunnel and that should NEVER happen.

aug 30, 2025, 11:29 am • 2 1 • view