So, what I realised is that if you play through 100% in seamless coop with friends, or just generally with other people and treat it less like a traditional souls game and more like an mmo it becomes a much more enjoyable experience.
So, what I realised is that if you play through 100% in seamless coop with friends, or just generally with other people and treat it less like a traditional souls game and more like an mmo it becomes a much more enjoyable experience.
Generally my approach with games like bloodborne or dark souls is to play through multiple times, finding new fun sounding builds to play through with each time. This is great for a shorter game, but for elden ring it wasn't viable, nor was it fun.
In Elden Ring it's better to just have the one character you do everything with, and you respec your build whenever you find new gear.
While you may find high level smithing stones, the game kinda expects you to have your gear be at your current bell bearing level, so rather than fretting over what not to spend your stones on. Embrace the grind. That's when it's really most fun.
While I love this experience, I must admit it's different to my favourite titles in the series: Bloodborne and Dark Souls. Short but sweet experiences with a small pool of interesting equipment. But while I do prefer those, I'm glad I got to meet Elden Ring on its own terms.
Having 100%ed it though, I'm good now lmao.