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Ray Aune @kerthulhu75.bsky.social

I'll admit I say 'Roll DX and tell me how much you succeeded or failed' (as opposed to 'Roll DX-6' or stating the default out loud) to make things sound less daunting.

aug 26, 2025, 8:01 pm • 0 0

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NickPheas @nickpheas.bsky.social

If I were running it now I'd throw out a huge number of individual skills, but I'd tell people that at character generation.

aug 26, 2025, 8:07 pm • 2 0 • view
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Ray Aune @kerthulhu75.bsky.social

I'd go with something like GURPS Lite. 'Mechanic', not umpteen billion specializations. No No-Landing-Extraction skill. Melee Weapon (Easy, Average, Hard). Hand-To-Hand (Easy, Average, Hard). No familiarity penalties. Cut down on choice paralysis.

aug 26, 2025, 8:11 pm • 0 0 • view
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NickPheas @nickpheas.bsky.social

Seems reasonable. I'd probably run FATE though.

aug 26, 2025, 8:15 pm • 1 0 • view
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Ray Aune @kerthulhu75.bsky.social

I need to finish reading that. Looks cool with a group that wants to collaborate on building a setting. I've also heard good things about Index Card RPG but don't own it.

aug 26, 2025, 8:17 pm • 0 0 • view