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Ben Paddon @benpaddon.net

I'm going to harp on about home computer ports in retro game compilations avain. Remember the TMNT Cowabunga Collection? @digitaleclipse.bsky.social did an AMAZING job, but the biggest omission, IMO, is the almost-dozen-or-so home computer ports of the NES TMNT game.

aug 27, 2025, 10:13 pm • 9 3

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Ben Paddon @benpaddon.net

TMNT NES was ported to a ton of systems - PC MS-DOS, C64, ZX Spectrum... it was ported to the Amiga twice! Separately! By different teams for different markets! But none of those are the NES version, so they don't make the cut.

aug 27, 2025, 10:14 pm • 3 0 • view
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Ben Paddon @benpaddon.net

Maybe that's not as commercially viable, or worth the people power. Easier to emulate/port one NES game than to build/license emulators for a dozen home computer ports. But it rubs me the wrong way. That's a chunk of video game history that's just being ignored.

aug 27, 2025, 10:16 pm • 5 0 • view
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Ben Paddon @benpaddon.net

I'm still holding out hope - genuinely, hopefully - that @digitaleclipse.bsky.social Mortal Kombat Legacy Kollection might still see some home computer ports included. I know the Amiga version is tricky due to licensing, but the DOS games are properly fascinating in their own right.

aug 27, 2025, 10:18 pm • 2 0 • view
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Ben Paddon @benpaddon.net

They're available to buy on GOG right now, but I'm worried they'll be delisted once MK Legacy Kollection drops. There's precedent. It's a concern (or koncern, if you like).

aug 27, 2025, 10:18 pm • 4 0 • view
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Krvavi Abadas @krvavi.itch.io

for DOS specifically, they didn't actually have an emulator for that within their Eclipse Engine. it wasn't until (a post-release patch for) Tetris Forever that one was finally implemented, using code from Aaron Giles. bsky.app/profile/aaro...

aug 28, 2025, 10:39 pm • 0 0 • view
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Dave Bulmer @demontomatodave.bsky.social

I care deeply about the spectrum port, and not even the slightest little bit about the nes game

aug 27, 2025, 10:30 pm • 1 0 • view
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MSnap @msnap.bsky.social

Those are the weird ports I like to hear about

aug 27, 2025, 10:15 pm • 1 0 • view
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Ben Paddon @benpaddon.net

I know @digitaleclipse.bsky.social knows about them, because they're fastidious. If they're not being included, it's probably a project scope thing. But I dream about this stuff, y'know? This is history. I think the relative failure of Rare Replay killed a lot of interest in that kind of thing.

aug 27, 2025, 10:22 pm • 1 0 • view
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Dave Bulmer @demontomatodave.bsky.social

What they SHOULD do, but which is completely unviable as a realistic possibility but what they SHOULD do, is have a gameplay mode where you're doing a constant voice-over talking about the differences between ports, and it switches between them seamlessly as you bring them up

aug 27, 2025, 10:32 pm • 2 0 • view