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loren schmidt @lorenschmidt.bsky.social

i am going to need to do some larger character sprites for some things! the current plan is that horses etc. are 2x2, and some playable characters are larger than one tile too. for instance [holy snails] have a shell one tile across, and their head is in a separate cell.

aug 30, 2025, 5:16 pm • 18 0

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Valkyrie @izaleu.bsky.social

HOLY SNAILS YES

aug 31, 2025, 7:51 am • 1 0 • view
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Kate Gray @hownottodraw.bsky.social

this has a delightful "dwarf fortress patch notes out of context" vibe to it I agree, horses SHOULD be 2x2. big square horses. squorses

aug 30, 2025, 5:52 pm • 2 0 • view
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beth (cool) @bethposting.bsky.social

reminds me a bit of character size in D&D. i wonder if it might be mechanically useful to have the idea of a creature less than a tile for collision purposes (so that a cat or a fly could be on the same tile as a human, for example)

aug 30, 2025, 5:22 pm • 2 0 • view
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loren schmidt @lorenschmidt.bsky.social

that's an interesting thing to consider formalizing. i do have smaller things planned! smaller things could move across each other etc. more freely perhaps.

aug 30, 2025, 5:26 pm • 1 0 • view