What designers think UX is: sick ass animations that tap into 300% of your CPU to perform the perfect element transition that's keyframed for the most delightful ease curve What UX is: make the text bigger and let people hold the thing
What designers think UX is: sick ass animations that tap into 300% of your CPU to perform the perfect element transition that's keyframed for the most delightful ease curve What UX is: make the text bigger and let people hold the thing
I know it’s a joke but those are my two biggest issues. Also global controls (e.g. if I use “night mode” it should extend to all apps)
I never joke.
has ux like significantly devolved in the last 10 years or
Yes. Startup failure rates stayed solid, decision makers lost faith in the value of UX design (and not unreasonably). Product management replicated roles and filled a lot of gaps that used to belong to UX. Instead of reclaiming ground, design reverted to slinging fancier and fancier Figma frames.
Also, somewhere along the way, as the hiring patterns leaned towards “only/mostly seniors”, passing of knowledge was pinched off, and that younger generation was influenced by social media, not colleagues
The problem is that the tools let people do shit that doesn't matter, and it's distracting them from learning the shit that matters
the thing that concerns me about opinionated tools in general is they simultaneously force people to subscribe wholesale to their way of doing things while obscuring the fact that they represent just one (meta-)designer's opinion about how the process should go
I genuinely do not think that the people making the tools are aware that they're articulating an opinion!
ah i was thinking more on the framework side, like react or whatever is definitely an opinion; something like rails is very explicitly an opinion
Do React devs (as in the devs who work on React) know that there is any other way?
some, dimly, i assume
isn’t this like 50/50 split between workers and businesses? i think an example is something like salesforce which has too much noise and the business has no intention for the tool should facilitate so everyone goes in circles until there is some consultant that upsells the investment again
I’m sure vibe coding will help fix that!
The incentive structures that drive this are publicly lauded, not hidden (see InVision's "Design Disruptors" movie, for example). What gets you hired? What gets you talking spots like the former head of Facebook design?
Common sequence of events: I hand my phone to someone (not necessarily an elder) so they can see a pic, by touching the phone they somehow change things, then they give me back the phone because UNDO IS TOO HARD TO DO. And we start again.
UX people get all obsessed about some rather esoteric shit and I'm over here getting frustrated because there's just three pixels of blank space where I can leave my mouse without something popping up and getting in the way.
yes! now let's gooooo change the hearts and minds of hiring teams