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David Knotts 🏳️‍🌈 @qarx.bsky.social

I think at one point people were annoyed Zelda was so iterative up to here but I think one can appreciate how well the OoT formula was done here in the context of experimental Zeldas like the DS games and Skyward Sword. Sometimes you just want something that just works.

sep 2, 2025, 3:53 am • 0 0

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David Knotts 🏳️‍🌈 @qarx.bsky.social

SS was in many ways a transitional step between OoT and BOTW, for better and for worse. And it really wanted to play around with the motion controls, which, kind of worked. Most of the time.

sep 2, 2025, 3:54 am • 0 0 • view