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Ben Watson @waspshot23.bsky.social

Like the ROTB ones are a very mixed bag. Plenty of stuff that feels like it could have been much more straightforward even on the relatively simple level of engineering they use. Kibbly and kind of roundabout conversion steps where it didn't need to be like that. Cyberworld is no nonsense intuitive

aug 29, 2025, 12:06 am • 2 0

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Ben Watson @waspshot23.bsky.social

I'd say Cyberworld goes so far as making conversions you absolutely don't have to think about the line wide norm for the 1st time. It's all gestural. It's lightning fast without being spring loaded. Does that detract from the enjoyment of the process? For me at 32 yeah a bit but kids will love it

aug 29, 2025, 12:14 am • 0 0 • view
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Ben Watson @waspshot23.bsky.social

It's currently the only thing I could gripe about. So many of the toys work the same that it could quickly become boring if they don't introduce a little more zazz in coming waves. Here's hoping the rule for every line applies here and it really hits some bangers in due course. It's already strong!

aug 29, 2025, 12:14 am • 0 0 • view
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Dave Reyn @machsabre.bsky.social

I agree. When they go traditional, like the first Bumblebee and Prime? It's kinda boring. But they nail that unique craziness that makes this fun when they go nuts, like Roadster Sky-Byte, Junkion Snarl, Motorhead Galvatron? It's great! It's not perfect, but I would LOVE to see this developed more.

aug 29, 2025, 1:01 am • 1 0 • view