I often imagined a version of MGS3 where hunger and thirst is actually really meaningful and ressources are scarce. And something like The End takes place on a huge plane instead of four separate areas.
I often imagined a version of MGS3 where hunger and thirst is actually really meaningful and ressources are scarce. And something like The End takes place on a huge plane instead of four separate areas.
Though I think silencers aren't suuuuuper common on higher difficulties, at least. I found myself running out on occasion.