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Brooks Barber @rollplusfun.bsky.social

🎲✂️ Historical board game idea: a collection of games published as an anthology or edited volume, similar to what you see in academic treatments of complex topics. Like 5-6 designers take on a beefy historical topic or era and each make their own game about one part of it.

aug 28, 2025, 12:48 am • 48 5

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Taylor Shuss @drawnonward.bsky.social

This would be a fun project to do leading up to a convention. Imagine if we were given a prompt - The Battle of May Island - and then all played each other's prototype of the same event at SDHist. The breadth of ways to tackle it would be so cool to see.

aug 28, 2025, 2:36 am • 6 0 • view
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Brooks Barber @rollplusfun.bsky.social

I agree! Lots of opportunities. Let’s chat about it at the con in November!

aug 28, 2025, 2:48 am • 4 0 • view
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Taylor Shuss @drawnonward.bsky.social

Heck yes, excited to see where this goes Brooks!

aug 28, 2025, 3:06 am • 3 0 • view
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Taylor Shuss @drawnonward.bsky.social

Big fan of this idea Brooks, if you want a collaborator for it feel free to let me know!

aug 28, 2025, 1:25 am • 2 0 • view
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akarsb.bsky.social @akarsb.bsky.social

I’d love to do this!

aug 28, 2025, 3:11 am • 3 0 • view
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Brooks Barber @rollplusfun.bsky.social

You see this to some extent in game series or with different perspectives on similar topics. But what would it look like to let each person pursue their own system/model around a unifying theme, with the purpose of creating discourse? I think it could be fascinating, if daunting for a publisher.

aug 28, 2025, 12:48 am • 2 0 • view
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Brooks Barber @rollplusfun.bsky.social

I’ve got my own ideas about where to start. This may be something I work toward over the next several years.

aug 28, 2025, 12:48 am • 3 0 • view
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Grant @pushingcardboard.bsky.social

ATO magazine did this in a focused way with their 4 Roads to Moscow and 4 Roads to Paris issues. In each, they had 4 different designers design a game on the same topic. Operation Barbarossa in the first, the Fall of France 1940 in the latter.

aug 28, 2025, 1:05 am • 6 0 • view
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Brooks Barber @rollplusfun.bsky.social

Interesting! I was wondering if someone else had done it - I assumed but wasn’t aware. Thanks for sharing!

aug 28, 2025, 1:38 am • 4 0 • view
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Nick Ferris @nickferris.bsky.social

Finally a reason for me to make the Elias Brown cider game. When the Battle of Concord started, Brown sold hard cider to both sides and spectators. No one had the heart to shoot him. If this isn't the perfect theme for a push-your-luck game... In all seriousness, your idea is brilliant.

aug 28, 2025, 1:52 am • 5 0 • view
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YoYoni @yoyoni.bsky.social

Love this. It will help to have some form of centralized research to make this work.

aug 28, 2025, 2:28 am • 5 0 • view
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marcmagus @marcmagus.bsky.social

Not quite the same but you might look at 2007's Stonehenge anthology, if only for thoughts on process and what did/didn't work well

aug 29, 2025, 12:32 am • 1 0 • view
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Christopher Chan-BLM @xopherchan.bsky.social

I like this concept a lot, but it feels like it would benefit from a flexible shared system (like COIN, etc) rather than a series of fully novel designs to thrive in an anthology format.

aug 28, 2025, 1:27 am • 2 0 • view
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Brooks Barber @rollplusfun.bsky.social

I think you could go either way but I’m more interested in seeing wildly different perspectives, models, and arguments made through different designs. Systems are wonderful in many ways but can limit the ability to push boundaries.

aug 28, 2025, 1:39 am • 1 0 • view
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Christopher Chan-BLM @xopherchan.bsky.social

Then maybe it wants to be different games about the same moment in history? The most interesting promise of an anthology is what its content has in common.

aug 28, 2025, 1:42 am • 1 0 • view
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Brooks Barber @rollplusfun.bsky.social

Maybe! It’s just a brainstorm at the moment. I think these things can be approached in a number of different ways. The commonality could be thematic or methodological rather than being rooted in a single event, for instance.

aug 28, 2025, 1:48 am • 2 0 • view
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Christopher Chan-BLM @xopherchan.bsky.social

Yeah! I like that.

aug 28, 2025, 2:48 am • 1 0 • view
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Nate Fullerton @natefullerton.bsky.social

Sign me up!

aug 28, 2025, 3:30 am • 2 0 • view
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Beyond Solitaire @beyondsolitaire.bsky.social

I'd be into this.

aug 28, 2025, 9:05 am • 2 0 • view
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Chaos-Goat @chaosgoat.bsky.social

Dude. Yes.

aug 28, 2025, 1:56 am • 2 0 • view
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Chris Herde - Medieval Joy Edition @mustachiomusketeer.bsky.social

Dr. Tom Sawyer's Medievalists Design Games event at UChicago seems like a good model for things like this

aug 28, 2025, 1:43 am • 1 0 • view
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Brooks Barber @rollplusfun.bsky.social

Thanks for the rec! I’ll see what I can find about this.

aug 28, 2025, 1:48 am • 0 0 • view
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YoYoni @yoyoni.bsky.social

You should join us for the Year of Games symposium at UChicago this October! voices.uchicago.edu/yearofgames/...

aug 28, 2025, 5:09 pm • 1 0 • view
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Brooks Barber @rollplusfun.bsky.social

Ah! Don't know if I can make it this year, but is this an annual thing?

aug 28, 2025, 5:30 pm • 0 0 • view
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YoYoni @yoyoni.bsky.social

I believe so!

aug 29, 2025, 12:28 am • 1 0 • view
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Joe Schmidt @josephnschmidt.bsky.social

I love this idea!

aug 28, 2025, 1:06 am • 3 0 • view
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CJEggett @cjeggett.co.uk

Sorry, and to say, you should do this!

aug 28, 2025, 8:58 am • 1 0 • view
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CJEggett @cjeggett.co.uk

I did start a project like this when I was involved with a games magazine, a game anthology tha could be played from the mag each month - but importantly you would be able to carry over elements from the last game into the new one. Didn't quite get over the starting line but...

aug 28, 2025, 8:57 am • 2 0 • view
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CJEggett @cjeggett.co.uk

... some very fine designers did some very kind preliminary work.

aug 28, 2025, 8:57 am • 1 0 • view
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DJDM @djdm.bsky.social

I would *love* to see something like this - sort of an inverse of the COIN multipack, where instead of four games in (broadly) the same system on related but distinct topics, you would have (e.g.) four games with completely different systems on the same topic

aug 28, 2025, 3:51 am • 1 0 • view
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DJDM @djdm.bsky.social

@rollplusfun.bsky.social - not only would this be a great way to explore a topic from different angles, it could also highlight the ways specific game design conventions have certain types of analytical emphases or preconceptions baked in

aug 28, 2025, 3:53 am • 1 0 • view