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David Couzelis @drcouzelis.bsky.social

...oops. Is there a way to use it on a phone? I can't drag and drop a file. 👀

aug 25, 2025, 8:38 pm • 0 0

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bbbbbr @bbbbbr.bsky.social

A wild button approaches...

screenshot of the gbtoolsid web interface with a file button added
aug 26, 2025, 4:20 am • 2 0 • view
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David Couzelis @drcouzelis.bsky.social

And one licensed game: File: Project S-11.gbc Tools: Music: GBSoundSystem, Version: Modern Huh. I always forget, I think @aleksieeben.bsky.social created the Carillon Editor AFTER composing the soundtrack for Project S-11. 🤔

aug 26, 2025, 11:11 am • 2 0 • view
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David Couzelis @drcouzelis.bsky.social

File: BubbleFrog.gb Tools: GBDK, Version: 2020.4.3.0+ Engine: GBStudio, Version: 3.2.0 - 3.2.1 Music: GBT Player SoundFX: VGM2GBSFX This is fun! 😄

aug 26, 2025, 11:05 am • 1 0 • view
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bbbbbr @bbbbbr.bsky.social

It is! It was interesting to find out a number of licensed GBC games were possibly made with GBDK. I didn't know beforehand. github.com/bbbbbr/gbtoo...

aug 26, 2025, 7:42 pm • 1 0 • view
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David Couzelis @drcouzelis.bsky.social

Oh wow. So that (fairly) conclusive evidence that there are Game Boy Color games made using C. 🤯 I always wondered stuff like this. When did C overtake Assembly in game development. That's so interesting.

aug 26, 2025, 8:27 pm • 1 0 • view
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bbbbbr @bbbbbr.bsky.social

Yes, very plausible. Maybe someday I'll try to match more of the gbdk lib to confirm. There was some discussion about Rhino Rumble, but can't remember the details. 2x speed on the GBC probably helped make gbdk more feasible and easier to crank out some of what might be shovelware in that set.

aug 27, 2025, 2:00 am • 1 0 • view
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David Couzelis @drcouzelis.bsky.social

File: Hermano_1.1_jam.gb Tools: GBDK, Version: 2020.4.1.0 - 2020.4.1.1 Engine: ZGB, Version: 2022.0+ Music: hUGETracker, Version: SuperDisk

aug 26, 2025, 11:04 am • 0 0 • view
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David Couzelis @drcouzelis.bsky.social

File: Kuru Kuru Pixel Logic.gb Tools: Music: Carillon Player, Version: Standard SoundFX: FX Hammer

aug 26, 2025, 11:04 am • 0 0 • view