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Osaka/bun @osakanone.bsky.social

I wonder how many billions of human hours are wasted because of interfaces trying to be friendly instead of effective? Because some designer only thought of initial users and not long-term users? Users who would like to accomplish effective work in as few clicks and presses as rapidly as possible?

aug 31, 2025, 1:39 pm • 91 15

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Osaka/bun @osakanone.bsky.social

"oh but that's one or two seconds" -- over one to three THOUSAND per day for a single user in even a single week. That's nearly an hour per DAY. SIX AND A HALF HOURS PER WEEK.

aug 31, 2025, 1:43 pm • 10 1 • view
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Osaka/bun @osakanone.bsky.social

The enemies of workflow are: 1. Task dissociation (forgetting or not knowing your connection to the output, collapses agency & learning) 2. Task delay (time spent waiting for things to happen) 3. Task holes (mental energy and time subtracted from task planning used incorrectly on poor design)

aug 31, 2025, 1:46 pm • 10 0 • view
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Osaka/bun @osakanone.bsky.social

This is one of the reasons I can't stand AI. Its literally public enemy #1. It is not a tool: It is an end. You do not gain a better understanding of the craft, and so steering towards better results is impossible. Inventing new good solutions is VERY impossible.

aug 31, 2025, 1:50 pm • 15 0 • view
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Osaka/bun @osakanone.bsky.social

AI can only approximate the shape of things. It cannot actually make them, because the act of making them requires not only an understanding of the task for a human creator and their task intent

aug 31, 2025, 1:50 pm • 9 0 • view
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Osaka/bun @osakanone.bsky.social

It only copies patterns based on statistics It does not copy effective choices or make them It approximates "the style" of a thing statistically It is the common (non)sense fallacy incarnate: If bad things appear more often than good things, the bad things must be gooderer.

aug 31, 2025, 1:50 pm • 12 0 • view
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Osaka/bun @osakanone.bsky.social

Even in the 5% of "vaguely useful" outcomes: How many inefficient "common nonsense" decisions is AI going to make that cost human time and decimate profit, outcomes and workers? That measly 5% still isn't actually any good. Its 95% shit. 5% "technically edible" shit 100% wasteful

aug 31, 2025, 1:52 pm • 7 0 • view
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Osaka/bun @osakanone.bsky.social

The most average of human design is already fairly problematic in terms of not wasting human time. Handing it to a machine can only be worse. It can only waste exponentially more untold billions of human hours.

aug 31, 2025, 2:12 pm • 2 0 • view
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Osaka/bun @osakanone.bsky.social

We are undoing the computer revolution made possible by people like Douglas Engelbart and Ted Nelson. We are deciding instead of paying for studies which would improve the computer and produce enormous gains for everybody we are defunding users for a glorified coin-flipper worse than any human.

aug 31, 2025, 2:14 pm • 7 0 • view
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Osaka/bun @osakanone.bsky.social

The only time these algorithms make sense is if the output must be completely indistinguishable from noise that "superficially resembles a thing" -- at which point a noise algorithm is exponentially cheaper and a bespoke procedural generator cheaper and better still.

aug 31, 2025, 2:15 pm • 4 0 • view
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NoDr. Michiel 🇳🇱 NoPhD. @michiel3282.bsky.social

UX work is like IT security. Businesses simply will not care until it affects the balance sheets enough. I have seen zero businesses that do this from inception or by design. I have seen plenty of businesses that say they do, but do not.

aug 31, 2025, 5:31 pm • 2 0 • view
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Alchemist @alchemist64.bsky.social

😩

aug 31, 2025, 1:45 pm • 2 0 • view
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Steven Lyons @stevenlyons.bsky.social

Prioritizing growth over all else will do that

aug 31, 2025, 4:17 pm • 1 0 • view
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Osaka/bun @osakanone.bsky.social

Going all in on material growth kills mental growth

aug 31, 2025, 4:27 pm • 0 0 • view
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veteranvandal.bsky.social @veteranvandal.bsky.social

It's deeply frustrating.

aug 31, 2025, 4:10 pm • 1 0 • view
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Cromac @cromac.bsky.social

the massive destruction of potential demanded by market competition

aug 31, 2025, 3:36 pm • 1 0 • view