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Shane D - newest member Mary Hatch Bailey fanclub @myrthe.bsky.social

mechanics (Jenga, in this case) to drive that tension and escalating risk their RPG genres want, and expect any play group will know and share the tropes of horror and rom-com enough to easily make it up and be on the same page. and I ask cos your post seemed to assume that substantial

jul 2, 2025, 12:08 am • 1 0

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Shane D - newest member Mary Hatch Bailey fanclub @myrthe.bsky.social

worldbuilding is fundamental to rpgs. And I wondered how much that was your assumption, or preference, and where this kind of thing (rpg taking boardgame mechanics not setting) would fit for you.

jul 2, 2025, 12:08 am • 0 0 • view
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Adrian Tchaikovsky @aptshadow.bsky.social

Whilst imho world building is needed for a ttrpg, that’s a personal pref. but for a board game being converted to a ttrpg I think it’s essential or what are you converting exactly. For Dread et al the jenga mechanic is fascinating, though I’d worry it would

jul 2, 2025, 6:50 am • 3 0 • view
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Adrian Tchaikovsky @aptshadow.bsky.social

Take over from immersion in the game/characters a bit.

jul 2, 2025, 6:50 am • 2 0 • view