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Andy ⚔️ creating VELKYN

@anba.dev

Indie #gamedev from Germany Working on VELKYN, an OPEN WORLD action-adventure game Wishlist: https://store.steampowered.com/app/2728320/VELKYN/ YouTube: https://www.youtube.com/@anbagames

created June 29, 2023

706 followers 173 following 445 posts

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Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

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5/9/2025, 6:36:07 AM | 2 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Whoever thought it was a good idea to have 500 undo steps in Unity: thanks buddy, saved me lol

3/9/2025, 6:58:59 AM | 7 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Sorry for the late reply! I don't think the docs are that great. 😅 If you've got some Webdev background, you'll catch on real quick! Finding the right USS classes for default UI Toolkit components can be a bit tedious sometimes. Oh and there are no textures/shaders for UI Toolkit yet :(

24/8/2025, 12:29:34 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Stone Tower Temple has the best temple music track of all time, change my mind

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24/8/2025, 12:26:54 PM | 2 1 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Yeah, very true!

19/8/2025, 12:01:17 PM | 0 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

You know what? UI Toolkit is pretty cool to work with

19/8/2025, 10:48:56 AM | 2 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reposted

Ready to spread your wings? A new Velkyn devlog about the raven form, transformation, and the open world is out now! I put a ton of work into this one and would love if you gave it a watch! 😊🩷 #gamedev #indiegame #indiedev

3/8/2025, 3:12:51 PM | 32 7 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thank you so much! 😊 Glad you like it!

3/8/2025, 4:05:27 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Devlog here: youtu.be/memIpP6K-uE

3/8/2025, 3:14:39 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Ready to spread your wings? A new Velkyn devlog about the raven form, transformation, and the open world is out now! I put a ton of work into this one and would love if you gave it a watch! 😊🩷 #gamedev #indiegame #indiedev

3/8/2025, 3:12:51 PM | 32 7 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Currently working on a new devlog video for the Raven controller. Once again putting way too much time into it, but hey, I'm having a blast #gamedev

28/7/2025, 12:46:17 PM | 14 3 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

A different, but not uncommon problem in our bubble 😅 I know that as well haha

19/7/2025, 10:14:25 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Me, looking at my “progress” while my fellow indie devs actually release stuff #gamedev

18/7/2025, 9:11:26 PM | 31 3 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Bananza is so good man. The real launch title imo

18/7/2025, 9:00:23 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

That was a great idea 😅❤️ bsky.app/profile/anba...

15/7/2025, 8:31:59 AM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

I've added a full auto setup 😊❤️

15/7/2025, 8:31:13 AM | 7 1 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Modular ladders + positioning tool. You have no idea how much time this is going to save. Sometimes I really love editor scripting 🤣 #gamedev

14/7/2025, 7:23:45 PM | 20 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

I love the view from up here ❤️ (Please ignore the WIP state of the island 😅) #gamedev #indiedev #indiegame

11/7/2025, 2:49:54 PM | 20 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Flying over real terrain hits different #gamedev #indiegame #indiedev

9/7/2025, 2:27:53 PM | 19 4 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thank you! 🙏

7/7/2025, 5:23:53 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Improved the in-place transform as well ✨ #gamedev #indiedev #indiegame

7/7/2025, 5:21:31 PM | 26 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Reduced the flashing during transformations a lot. What do you guys think? #gamedev #indiedev #indiegame

6/7/2025, 5:53:54 PM | 28 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Improved the transform a bit #gamedev #indiegame #screenshotsaturday

5/7/2025, 12:53:09 PM | 29 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Transformation into raven form while standing (so you don't go straight into flight mode) Yeah, the transformation isn't cool yet. That's coming next, promise! #gamedev #indiegame #indiedev

4/7/2025, 4:57:41 PM | 19 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

New stamina wheel! I love how in Zelda the current stamina usage is shown in red for a bit before disappearing. Makes it easier to read and estimate the remaining stamina. Tried a linear stamina bar for a while, but I think a wheel is the way to go! #gamedev #indiegame #indiedev

3/7/2025, 3:13:31 PM | 26 7 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Finally added the transform mechanic! Cool or nah? Still needs some fine-tuning and juice tho #gamedev #indiegame #indiedev

2/7/2025, 2:32:12 PM | 46 10 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Good evening Mr. Crow

1/7/2025, 8:27:38 PM | 6 1 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thanks for all the comments and suggestions! 🙌

1/7/2025, 2:41:30 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Who would you like to feed the peanuts to? 🥜 (Yep, the mechanic is still buggy lol) #gamedev #indiedev #indiegame

1/7/2025, 2:40:40 PM | 25 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

The new or the old sprint animation? #gamedev #indiedev #indiegame

30/6/2025, 6:20:53 PM | 31 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Would you explore the open world as a raven or a human? #gamedev #indiedev #indiegame

29/6/2025, 1:49:32 PM | 18 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

As a toggle in the options, hmmm, not sure about that! But an upgrade/trait in-game? 🤔 Not a bad idea, that could work, thank you!

28/6/2025, 10:16:08 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Funny bug, character got stuck in the transition state 😅 #gamedev #indiedev #indiegame

28/6/2025, 2:35:09 PM | 15 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Using a timer is not a bad idea! That would be a good compromise. Thanks!

28/6/2025, 12:07:03 AM | 2 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Haha, that would be wild 🤣

28/6/2025, 12:06:02 AM | 2 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

That's a very good suggestion! Sounds like a good compromise, thank you 😊

28/6/2025, 12:05:13 AM | 2 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

This might sound super restrictive right now, but the world will still be very open for exploration. You'll be able to count those "unreachable places" on one hand 6/6

27/6/2025, 4:40:04 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

I think that dying from fall damage can be more frustrating for the player, BUT it makes it easier for me as a dev to balance things like "places you're not supposed to reach, you won't reach" 🙃 5/6

27/6/2025, 4:40:04 PM | 4 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

If you crash into a mountain and turn into a human, you'll fall quickly and probably die from fall damage. But if you fall as a raven, you can flap your wings, slow down, and maybe take off again from the mountainside 4/6

27/6/2025, 4:40:04 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

The raven is an astral form and can only move using a resource called astral power. Going upwards burns a ton of astral power, so you can't just fly up to the top of the temple on the highest mountain 3/6

27/6/2025, 4:40:04 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

As a raven, you'll mainly be flying around the open world. The open world will be relatively small. There will be mountains and floating islands, and some areas won't be accessible right away or only through certain ways 2/6

27/6/2025, 4:40:04 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

❓ Should you automatically transform back into a human when you crash into a wall in raven form? ❓ I'd love to know your opinions. My thoughts in the thread 🧵 #gamedev #indiedev #indiegame

27/6/2025, 4:40:04 PM | 20 3 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Finally some character action again. Here are the planned size differences between the character and the astral raven #gamedev #indiedev #indiegame

26/6/2025, 1:51:14 PM | 22 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Character controller (without modules): 2540 lines Raven controller: 1428 lines Not proud of it but it is what it is 🥴

26/6/2025, 11:55:42 AM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Sorry, I didn't quite get that 😅 When's the slowdown supposed to happen?

25/6/2025, 9:42:37 PM | 0 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Improved roll in turns #gamedev #indiegame #indiedev

25/6/2025, 5:07:07 PM | 21 4 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Added some juice to the flap ability ✨ #gamedev #indiedev #indiegame

24/6/2025, 2:54:35 PM | 37 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Crows & ravens wherever I go 🤣

23/6/2025, 7:20:09 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Added a subtle cam wobble during dives (at max speed) to emphasize the feeling of speed. (Of course, you'll be able to turn off any kind of cam shake via the game settings) #gamedev #indiegame #indiedev

23/6/2025, 5:43:27 PM | 35 7 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Raven idle specials: 🔊 Yes, the second one will have cute raven SFX ⚡️ Yes, I will slow down the animations by 40-50% 😅 #gamedev #indiedev #indiegame

22/6/2025, 2:14:28 PM | 27 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

You're right, that's an important point! Thank you 😊

22/6/2025, 8:52:38 AM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

True, that's a good point! You can find these crystals across the open world. I'm going for a more vibrant, stylized approach for the open world environment. Thank you 😊

22/6/2025, 8:52:14 AM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thank you! 😊

22/6/2025, 8:51:45 AM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thank you! You can find these crystals across the open world. I'm going for a more vibrant, stylized approach for the open world environment.

22/6/2025, 8:51:36 AM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Left or right? #gamedev #indiegame #indiedev

21/6/2025, 8:40:42 PM | 34 4 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thank you! 😊🙏

20/6/2025, 4:36:11 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Gave the Raven model a slight roll during turns depending on intensity, feels a bit more realistic now I think #gamedev #indiedev #indiegame

20/6/2025, 1:42:38 PM | 35 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

I added some flying orbs that restore astral power when collected and give a speed boost 🚀 #gamedev #indiegame #indiedev

19/6/2025, 2:28:37 PM | 25 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Yeah, so true 😔

18/6/2025, 5:46:56 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Yep, they really cooked!

18/6/2025, 5:27:01 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

I've always said you can transform into an astral raven in Velkyn. Now it's time for the raven to look astral too! ✨ #gamedev #indiegame #indiedev

18/6/2025, 1:39:44 PM | 28 7 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

lol Unity Test Framework is a certified nope. Created my own workflow now. Had way too many problems 🤦‍♂️

17/6/2025, 8:03:54 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Regenerate astral power when you’re diving! #gamedev #indiegame #indiedev

17/6/2025, 1:37:10 PM | 19 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

That actually sounds pretty cool! 😅

17/6/2025, 12:55:06 PM | 0 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thank you! Still tweaking the material a bit 😊

17/6/2025, 12:54:28 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Haha thanks, birbs make everything better

17/6/2025, 12:54:03 PM | 0 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

I think the time has come. Time to harden my project and my scenes 😎

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17/6/2025, 12:47:41 PM | 5 1 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

oops, wrong value for acceleration #gamedev #indiegame #indiedev

16/6/2025, 1:34:45 PM | 58 7 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Charge astral power when near a crystal 💎✅ #gamedev #indiedev #indiegame

15/6/2025, 2:19:51 PM | 42 9 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Vielen Dank! 😊

14/6/2025, 1:29:26 PM | 0 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Haha thank you! 🤣

14/6/2025, 1:29:10 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thanks! I really hope players find it as fun as I do to explore the world from above 😊

14/6/2025, 1:28:00 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Hehe, I’ll see what I can do! 😅

14/6/2025, 1:27:04 PM | 0 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Ohhh, I didn't know the name, but yeah, I remember the character 😊

14/6/2025, 1:26:22 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Thank you! We've been watching the local crows for quite a while now and even made friends with one. They're such special creatures!

14/6/2025, 1:23:31 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Just looked it up. A crow companion? So cool and cute! 💕

14/6/2025, 1:22:04 PM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Flap is gonna be a raven ability that costs a bit of astral power but significantly speeds up the raven! (adding VFX right away felt super important lol) #gamedev #indiegame #screenshotsaturday

14/6/2025, 1:17:28 PM | 37 8 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Ohhh, that's cool! We also regularly watch our local crows in the vineyards. You really get to know their behavior over time! 😊

13/6/2025, 3:50:39 PM | 2 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Even though you can fly as a raven, I still added a jump mechanic. Sometimes you just want to move around on the ground! #gamedev #indiegame #indiegames

13/6/2025, 1:40:15 PM | 103 11 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

wait for it... 🐦‍⬛🪩 #gamedev #indiegame #indiedev

12/6/2025, 3:11:00 PM | 14 2 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Everything's better with speed lines! 🚀💨 #gamedev #indiegame #indiedev

11/6/2025, 2:30:02 PM | 20 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

BUT: You'll never drop below a defined minimum speed. You should consider some factors while flying, but you definitely won't need a master's degree lol

10/6/2025, 2:42:19 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Here you can see that when climbing (depending on the angle), you use astral power and the speed decreases because less acceleration is added. In this case, gravity is stronger...

10/6/2025, 2:42:19 PM | 4 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

The raven will be an astral shapeshift form in Velkyn, letting you glide through the open world. Moving through the air costs astral power, but don't worry, fun is the main focus. You can regain astral power through crystals, flying orbs, and dives! #gamedev #indiegame #indiedev

10/6/2025, 2:40:26 PM | 17 4 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

First clip of the Raven Controller. Takeoff and landing, plus speed adjustments based on flight angle are already in! #gamedev #indiegame #indiedev

9/6/2025, 12:20:04 PM | 30 6 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Currently cooking up something! Will show my new flying character controller in the next few days 🤩

8/6/2025, 6:06:46 PM | 3 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Raven_AAA_GameReady_Final_QAPassed_v201.blend

image
8/6/2025, 5:07:49 PM | 5 1 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Little friendo doesn't know yet that he's gonna be in my game ❤️ #gamedev

4/6/2025, 2:34:58 PM | 13 1 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Well, sometimes you just miss your shots 🤷‍♂️ #gamedev

2/6/2025, 2:28:56 PM | 10 2 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Missing that shot would've been embarrassing 😂 #gamedev

1/6/2025, 10:14:35 PM | 15 3 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

You are right! Thank you 🙏

31/5/2025, 6:16:40 AM | 2 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Nothing worse than spending two weeks on a video that doesn't even get 1000 views. Not just untypical, but also super frustrating. Makes you question everything... But hey, get up and keep going!

29/5/2025, 4:33:00 PM | 5 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Du streamst? Cool! Vielleicht schaffe ich es die Tage ja mal reinzuschauen

28/5/2025, 4:43:56 AM | 1 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

You can find it here: www.youtube.com/watch?v=SPrY...

25/5/2025, 3:34:36 PM | 4 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

I turned my game into a weird Golf Dungeon?! ⛳️ My new #gamedev devlog is out now! 😊

25/5/2025, 3:33:21 PM | 12 2 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Toggle the overview cam anytime to get a better view during Dungeon Golf ⛳️ #gamedev #indiegame

24/5/2025, 7:27:56 PM | 13 4 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Ready to dive into the Golf Dungeon? The new devlog drops tomorrow! ⛳🎉 #gamedev #screenshotsaturday

24/5/2025, 8:15:47 AM | 9 3 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

😂

24/5/2025, 7:12:01 AM | 0 0 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev)

Should I keep the talk animation like this? 🤔 #gamedev #indiegame

23/5/2025, 9:34:46 PM | 20 5 | View on Bluesky | view

Profile picture Andy ⚔️ creating VELKYN (@anba.dev) reply parent

Good point! It's an action-adventure (Zelda-like) and players probably expect to break some pots 😅

23/5/2025, 9:00:50 PM | 0 0 | View on Bluesky | view