avatar
David Knotts 🏳️‍🌈 @qarx.bsky.social

I think I've come to better appreciate Twilight Princess with age. It railroads you a bit with things like not enabling freely warping until after you get the Master Sword and locking you into an area until you complete it but it's such a good game in the series.

sep 2, 2025, 3:49 am • 1 0

Replies

avatar
David Knotts 🏳️‍🌈 @qarx.bsky.social

I think at one point people were annoyed Zelda was so iterative up to here but I think one can appreciate how well the OoT formula was done here in the context of experimental Zeldas like the DS games and Skyward Sword. Sometimes you just want something that just works.

sep 2, 2025, 3:53 am • 0 0 • view
avatar
David Knotts 🏳️‍🌈 @qarx.bsky.social

SS was in many ways a transitional step between OoT and BOTW, for better and for worse. And it really wanted to play around with the motion controls, which, kind of worked. Most of the time.

sep 2, 2025, 3:54 am • 0 0 • view
avatar
The Bun Squad @thebunsquad.bsky.social

It has so many features other games dont bring back

sep 2, 2025, 3:56 am • 1 0 • view
avatar
David Knotts 🏳️‍🌈 @qarx.bsky.social

I don't think the Ball and Chain has ever been in another game, which is surprising considering how many ideas get recycled in the series. The grass whistle idea seemed like it wanted to take an idea and do something new with it though it's more limiting instead

sep 2, 2025, 4:12 am • 2 0 • view
avatar
David Knotts 🏳️‍🌈 @qarx.bsky.social

Dominion Rod is kind of a twist on a few other ideas like the Cane of Somaria, though executed in such a way to try to avoid abuse. Then you got the Spinner which is such a cool item it's being featured in at least 2 different indie games. But I don't think it's been in another Zelda game.

sep 2, 2025, 4:17 am • 2 0 • view
avatar
The Bun Squad @thebunsquad.bsky.social

I want more tops!

sep 2, 2025, 5:21 am • 1 0 • view